Zordracian Advanced Cliffnotes

So now you have played a few games, you understand a bit better. You've maybe even killed a few players.
Here are a few more things to consider when playing. It is up to you to decide when to apply these ideas to your best advantage.

Expansion:

Defense:

Offense:

Other Stuff:

  • Consider assigning trucks to wood mills/gold mines in pod maps (e.g. Pilot's Dream). When you have clustered mines and no nearby cities, build a factory in one mine and use a truck to unload the resources from the rest in the assigned mine.

  • Try to see the benefit for absolutely everything in the game. There is nothing in the game that is totally useless. Fortifications can help sometimes. Factories, banks, setting tax at 0%, setting it at 100%, ghosting cities, they are all useful. See if you can find a good way to use every single element of the game.

  • There are 3 key elements to the game - Expansion, Income (from cities and resources) and Technologies. Use a sensible balance of all 3.

  • As near as possible, try to stay competitive with Expansion, Income and Technologies with others in the game. Keep an eye out for how well they are going and try to match and defeat this. This may not be possible if you are in close combat while they are not.

  • If in doubt, copy. On a new map, start off the same as someone else who is doing well. See if you can match their moves. Note that it is easier to match their moves after you have killed them - much harder to do it if they kill you (then it can remain a mystery).

  • Whenever you kill someone who was a hard battle, see what they have done. See what their tax strategy was, where they built their technologies, etc, and see what you can learn. Likewise, whenever you lose, try to see how it happened, and what you could have done to prevent it. Also see if you can figure out what they did to kill you, especially if it was a surprise.

  • Whatever you do, don't surrender. Fight it out. You learn nothing from surrendering, but you can learn a lot from a loss.

  • If you must miss a turn, try to keep going on regardless. You will probably lose, but see what you can learn from the game, just the same. Occasionally, you might win after missing a turn, and then you learn a lot.

  • In allied play, help out your allies at all costs. Don't let any of them die.

  • Allied play is all about controlling the game. Ideally, have someone who plays first, and someone who plays last, all the way through. Then you know how to control what your opponents are doing. When you need to, all of you can attack the same opponent, making it impossible for them to stop you.

  • Don't neglect the allied crowd, especially in unbalanced maps, or when the opposition has one good player and several less-than-great players. The crowd may wipe out both players, but if done tactically, it can really help out your team (and hopefully allies can get there before you die).

  • Use allied tech share, and use allied factories. Tech share can get you sharks and hercules very quickly, and can be essential to victory on some maps. Stealing factories can give you much needed support or allow a stronger allie to leap across the map into battle. The best unit for taking allied factories is the predator! Even if your ally doesn't have a factory, send a predator out there, take a few allied cities and build your own factory for next turn. Very useful.